Lastly, don’t forget to recruit a Branchwraith (Lore of Life) later in your Total War: Warhammer II campaign. You could also grab “Arrow of Kurnous” and “Prey of Anath Raema” to pin down and snipe lords and heroes. Likewise, Drycha has a Wood Elf Waystalker hero, so you probably want some perks that help with training your units and wounding/assassinating foes. For Malevolent-type units, the main difference from regular tree/forest spirit units is that they have the “Frenzy” attribute. She’s at war with Clan Kreepus (a minor Skaven clan that owns Mordheim, a city of the damned, apparently), as well as Ostermark.Īs for units, you’ve got 4x Malevolent Dryads, 1x Malevolent Treeman, 1x Deepwood Scouts, and 1x Giant Wolves. Note 2: The only difference when you’re going for a long campaign victory is that you need to complete eight Rituals of Rebirth (basically all the magical forests in Total War: Warhammer II’s Mortal Empires campaign).ĭrycha starts in Gryphon Wood between the Empire’s provinces of Talabecland and Ostermark. The other forests, as you heal them up, will also restore Athel Loren’s forest health over time. Note 1: As mentioned in our Wood Elves rework guide, the Mortal Empires campaign has eight magical forests and Athel Loren/the Oak of Ages is the “main” forest in the campaign. Complete the Ritual of Rebirth in Athel Loren.Complete the “Defense of the Oak” final battle.At the start of your turn, have at least 500 forest health in Athel Loren.The Total War: Warhammer II short campaign victory requires the following:
+10% weapon strength for Dryads (lord’s army)Įlf units are Glamoured, reducing their combat capabilities and making them Expendable (suffering losses or routing does not affect the morale of other troops) 10% upkeep for Dryad, Tree Kin, and Treeman units Let’s discuss the basics when it comes to Drycha’s Mortal Empires campaign in Total War: Warhammer II.įaction mechanics and bonuses Faction Effects Total War: Warhammer II – Mortal Empires campaign basics